- Details
- Category: Empire of Stars
The city of Windmere, on the southern shore of the Sea of Stars, is much older. The name stems from the wicked storms the batter the city, particularly in the winter months. Warm air rising from the lake is pushed against the mountains and, with nowhere else to go, merely spins above the city and spends its fury. The result is a seaside metropolis that can batten down into a fortified settlement in mere moments. Unlike Far Water, Windmere grew organically, without any planning, rhyme, or reason. The streets are narrow, dark, and mercilessly crooked, with the upper stories of wooden buildings piled precariously upon those below. Locals navigate by instinct, while visitors rely on a series of signs. In every open area, meaning wide enough to stretch your arms apart, the walls are painted with arrows pointing to landmarks near and distant. Some are obvious, such as "docks" or "woods," while others are completely cryptic, such as "professor's, "the high place," or "not for Jimmy."
After a week or so, most people can navigate a few familiar neighborhoods well enough to get around. Windmere is ruled by a Lord High Mayor. This position is appointed by the Emperor, and is considered a plum placement. A huge amount of commerce moves through Windmere, and the city's chaotic structure offers plenty of opportunities for graft. That means lots of ways to line one's pockets, both legal and not. The result is that every few years, the Lord High Mayor is executed for smuggling or embezzlement, then replaced by a new favorite, who milks the city, and the whole cycle is repeated when a new Emperor takes the throne. One would think that the long list of previously executed mayors would deter would-be office seekers, but greed can blind men to a whole host of things, not least among them common sense.
In fact, the current Lord High Mayor, Vasa-Tel Cisto, has lasted an astounding 12 years, through a combination of guile, charm, and (it is assumed) sharing the spoils. Cisto has even instituted a few improvements, and this includes the first citywide post system. Each and every dwelling in the city can be reached by sending a message to the Central Office; even the hovels of the invisibles. Each address has a rope to which packages and letters are tied by post wardens, who charge those receiving the delivery. If they fail to pay, the rope is painted red, and no further deliveries are made until accounts are current. Ropes are then painted white or replaced. Tampering with post ropes is an executable offense. The effect of the city's claustrophobic alleys, covered with cryptic painted signs, lines dangling down everywhere, is more than many civilized folks can stand.
The University of Windmere is located inside an enclosed area surrounded by ordinary buildings. One enters through a home, shop, or market, using the back door. Past the buildings of the University proper is an enormous courtyard, representing the only truly open space in the entire city. Trees, flowers, and singing birds make this a pleasant place, but it's completely impossible to see from outside. This secrecy dates back to when a less enlightened administration banned the practice of magic, burning practitioners alive. The students here excel at charm, illusion, and conjuration, as well as elementalism. The bardic college is large, legendary, and entirely untrustworthy, being closely tied to the city's very active Thieves Guild. Their token is a fish.
The Thieves Guild is large and diverse, but their upper ranks are nearly all populated by halflings who lead otherwise respectable lives in daylight. The master thief, Chupa Dayspring, has been the master of house for the Lord High Mayor for decades. If the Mayors are thieving swindlers, their take pales in comparison to that of their trusty steward. Cisto's unprecedented success may be in part due to a close relationship with Dayspring. Cisto is well aware that Dayspring is more than he appears, and Dayspring recognizes that Cisto is much more canny than most humans. Truth be told, each is so deep into fooling, using, cheating, and double-crossing the other that they may have lost track and inadvertently become allies.
Without question, the most bizarre part of the city is the Lord Mayor's house. Originally a modest dwelling, over time each successive mayor used their money and position to buy up adjoining buildings. In the crowded conditions it made more sense to renovate them than build, so they would leave the buildings in place and simply knock doors through to enlarge the residence. Nothing quite matches up right, so ramps, shims, awkward halls, and short flights of stairs make up the difference. Given the short tenure of residents and their typically hasty departures, no two rooms are decorated alike. A guest moves from a hall done in white marble, through a drawing room all covered in lace and crystal, to a study filled with hunting trophies, which from outside all looks like any other row of buildings.
Type: City
Parent: The Empire of Stars
- Details
- Category: Empire of Stars
Wolf Water sits on the Eastern shore of the Sea of Stars. Its name comes from the countless rocks and shoals that lay below lake's surface, making sailing treacherous. However, they also encourage the huge schools of fish that are the city's livelihood.
The Fiso family rules the city, and has since its founding. Supposedly they were the first to cast a net into these waters, and settled on the shore. They lay claim to both the pink dolphins that live in the sea, and to a share of every fisherman's catch. In return, they maintain order in the city. The streets are clean, buildings in good repair, and nights fairly safe, so the average citizen has little to complain about.
Machali Fiso is an honest man, and takes his obligations as ruler seriously. He does not tolerate bribery or corruption among his family, which is large and occupies most jobs of any importance in the city. There's only one penalty for dishonesty: you become bait.
Whatever his good qualities, Machali is brutal when it comes to nonhumans. He believes all other races to be inferior; no better than animals. Life for halflings is particularly hard in Wolf Water, with terrible contract terms offering barely enough to scrape by. The Burrowmen respond by doing dishonest trade every chance they get, behind the backs of the Lord's Guard. Catching the occasional halfling stealing or smuggling only reinforces Machali's bias, feeding a vicious cycle.
All buildings and renovations must be approved by the Assay Office, with result that the city is neat and pleasant but with a strange sameness about it. One gets the feeling that each inn looks like every other inn; each street exactly like every other street. Most buildings are of wood or fired brick.
Wolf Water has the world's largest Apothecaries Guild. This active community produces medicines, cures, droughts, poisons, and elixirs used everywhere. A large school of medicine seeks to heal wounds and diseases without the use of magic, with mixed success. Their graduates travel around the world seeking new and interesting cures, techniques, and treatments.
Wolf Water University is small, occupying a dozen brick buildings and a large, brick tower housing an observatory. They specialize in Divination, and have an active Mystic school as well. No Eldritch Society is allowed to meet at the University. The Fiso family feel the impure blood of sorcerers is distasteful. Their token is a crescent moon.
Two unique products are made in Wolf Water. One is charge, a liquor distilled from apples, herbs, and a flower bud found only in the region. It is traditionally mixed with warm milk or cream, to produce a drink called wolf's milk. If enough is consumed, it can be mildly hallucinogenic. The other product is muston, a sort of sauce. Its main gradient is fish entrails, along with garlic, onions, vinegar, salt, mushrooms, and several unknown additives. Aged for years, it has an incredibly strong flavor some find delicious, others revolting. A few families compete to produce the stuff, each with their own closely guarded recipe.
Type: City
Parent: The Empire of Stars